Stuart advises clients on video game development, financing, and international distribution transactions. He has worked with industry pioneers on the design and operation of professional esports leagues and drafted agreements with teams, players, sponsors, and streaming platforms. He was recognized in Variety’s 2022 and 2020 Legal Impact Reports as a top business lawyer working in entertainment and media, particularly for his role in advising Activision Blizzard on the formation of the Call of Duty esports league and Tencent on an Honor of Kings esports league.
Stuart also leads complex technology licensing transactions across industries, with a particular emphasis on patent licenses, joint ventures, and strategic alliances. He counsels innovators, rights holders, and investors on bespoke deal structures, often at the pre-term sheet stage, aligning IP, commercialization, and go-to-market strategies to optimize value and manage risk. Clients regularly turn to him for first-of-their-kind transactions, where no models exist, to architect frameworks that address ownership of jointly developed improvements, cross-licenses, data and know-how sharing, revenue allocation, and governance mechanics.
Stuart works regularly with colleges, universities, and museums across the United States and internationally, advising on governance, risk management, intellectual property, and other legal matters.
Stuart has written and lectured extensively on AI adoption at the enterprise level with a focus on AI and video games. His book chapters and articles in law journals can be found on his Google Scholar page.